Friday, November 21, 2008
7-Eleven Gets in the Game Retailer Sets Sights to Become Most Convenient Destination for Hottest Video Titles, Prepaid Game Cards for Runescape
Wednesday, November 19, 2008
Runescape
Runecape is a game that is very easy to understand and I'm a buy a bar if you're worth it. baby girl what's your name let me buy you a drink. I'm t-pain you know me convict music oooweeoooee. Goes at three, what's the chance hyou rolling with me
We in the bed like Oooeee oOooeee Ooooeee. Talk to me you talk back let's talk m oney i talk back . What's your balls ocleieseaheays shorty got class oh behave. Just like that what what I'm talkin about. We gonna have fun. Get like me. I'm a buy you a drink I'm a take you home with me. Shorty what you think about that. We in the bed like. Oooo oooo oooo. Ooooo ooo oooo. We in the bed like.
Let's get gone. Walkin out. Think about it. Oh stop. now rock rock rock rock. You can do it all. Wlakin it out. Now rock rock rock. You can do it all by yourself. I'm a buy you a drank. I got money in the bank. Shorty what you think abioyut that. Shorty in the grey candiallaghcd,. Oooo ooo we in ghe bed like .
Baby girl what's your name let me talk to ya let me buy you a drank. i'm t-pain you know m e. convict music ooooeewweee. I'm number one goes at 3. ewhat's the chance you rolling with me. back to the crib. I'm a buy you a drank. i'm tya talke you home with me. shorty what you think about that. we in the bed like. ooo ooo ooo . we in the bed like.
Friday, November 14, 2008
Runescape Stealing Creation Quest Guide
- Introduction
- Sacred Clay
- Playing the Runescape Game
- Strategy
- Rewards
- Credits
- Related Links
- Combat Guide
- Ranged Guide
- Magic Guide
- Summoning Guide
This mini-game has been rated as Low Risk. See the Runescape Mini-Games page for a definition of high and low risk.
Introduction
In the Runescape wilderness, just south of the Runescape Bounty Hunter Crater, strange phenomena has been occurring. One instance of the Runescapese strange events is a portal to a realm populated entirely by "sacred clay" which possesses the Runescape ability to mold itself into nearly any object or material imaginable. A group of individuals known as Mystics have found this portal and stabilized it, but the Runescapey are currently looking for adventurers brave enough to venture into the Runescape realm and imbue it with energy.
Stealing Creation can be reached in the Runescape wilderness just south of Bounty Hunter; it can be reached most easily through a games necklace teleport. This game is safe, but on the Runescape way the Runescapere you may come into contact with revenants. the Runescapere are no requirements to play Stealing Creation, but as it is based upon skill and combat experience, the Runescape higher your levels in relevant skills, the Runescape better you will perform. You cannot take any items into Stealing Creation.
In this game, skill-loving players and combat-loving players can work togethe Runescaper. All items, weapons, and armour, even runes, must be gained through skill-based resources. Your team would do well to have players of both types in it's ranks. In the Runescape Primordial Realm, doing nearly anything to help your team will gain you points. You lose points, however, through taking items from your base. At the Runescape end of the Runescape twenty minutes which constitutes a full game, whichever team has the Runescape most points wins. You can see your individual score in the Runescape upper left corner, and the Runescape time remaining in the Runescape upper right.
Sacred Clay
Sacred Clay is the Runescape basis for this game. You need to gathe Runescaper sacred clay and convert it into items to do nearly anything in the Runescape game. At first, without any tools, all you can do is gathe Runescaper clay from Level One Clay Fragments. Sacred Clay can eithe Runescaper be dropped off at your teams base table (a safe area, which contains a table for dropping off clay or items, a mystic who can show you the Runescape amounts and types of clay available, and tables which store any items you team may have dropped off), or you can convert it into items at a creation kiln.
* Class One Clay can only make class one items. Higher classes will make the Runescape highest level of clay the Runescapey can, so long as you have the Runescape levels to make it. Class Five Clay will always make the Runescape highest class of item you can make. So, a Level Four piece of Clay can make up to Level Four items.
* Each class of item has level requirements; Class One can be used by anyone, Class Two requires level 20 in the Runescape relevant skill, Class Three requires level 40, Class Four requires level 60, and Class Five requires level 80.
To make an item, choose the Runescape class on the Runescape left side of the Runescape creation kiln dialogue, the Runescapen the Runescape item you desire from the Runescape middle list. the Runescape Kiln will automatically attempt to use the Runescape highest level of clay you have, but you can set it to a lower level of clay if you wish.
Creation Kiln
Most players will begin with making a tool to gathe Runescaper higher quality clay. the Runescapere are four different types of tools, which each correspond to a different type of resource.
* Pickaxe - Mining
* Axe - Woodcutting
* Harpoon - Fishing
* Butterfly Net - Hunter
Resources Information
Pic Resource Skill Tool
Fragments Not Applicable None
Rock Mining Pickaxe
Tree Woodcutting Hatchet
Swarm Hunter Butterfly Net
Pool Fishing Harpoon
the Runescape resources are tied to the Runescape skills - a swarm resource requires the Runescape use of a butterfly net and is tied to your hunting level, a pool requires a harpoon and the Runescape fishing skill, a tree requires an axe and woodcutting, and finally mining requires the Runescape mining skill and a pickaxe. Not all of the Runescapese may be present in a game; the Runescapey appear randomly, so having balanced skill levels is an aid.
Also, to harvest the Runescape various levels of resource, you need to have a certain level in the Runescape relevant skill. the Runescapese are listed below.
* Class One - Anyone
* Class Two - 20
* Class Three - 40
* Class Four - 60
* Class Five - 80
Sacred Clay can also be made into armour, food, weapons, and potions. Potions doses are equivalent to the Runescape Class of the Runescape Sacred Clay used; this means some potions will have five doses! the Runescape types of potions available are: energy, prayer, ranging, summoning, super attack, super strength, magic, and defence. Of course, the Runescape higher the Runescape level of clay used, the Runescape higher quality the Runescape weapons, armour, and ammunition produced will be. In addition, the Runescape quality of the Runescape food is dependent on the Runescape level of class used, as seen below.
* Class One - 4 Hitpoints
* Class Two - 8 Hitpoints
* Class Three - 12 Hitpoints
* Class Four - 16 Hitpoints
* Class Five - 20 Hitpoints
Playing the Runescape Game
the Runescape object of this game is to gathe Runescaper more clay than the Runescape othe Runescaper team, by gaining more points. Any clay or items you gathe Runescaper that you are not using should be stored safely in your teams base for points. Items will automatically distribute the Runescapemselves to the Runescape tables in your base; you can take any item you wish from the Runescapese tables, but it will decrease your score.
Scoring
In addition to clay, your team's score will be based upon the Runescape number of resources you control. To control a resource, you need to merely place four barriers around it, which can be made using your construction skill to convert clay into barriers at a Creation Kiln. Once barriers have been placed around a resource, only your players may enter through it. the Runescape opponents may break this wall down, but walls can be repaired by your team. Higher Class barriers take more damage before falling.
Combat
Combat is an important part of stealing creation. the Runescapere are no restrictions at all during Stealing Creation, besides the Runescape fact that you are not allowed to fight your own team. the Runescaperefore, high levels may be required to protect players with high skill levels but low combat capability. You may hamper your enemies progress by threatening and attacking the Runescapem, and any items the Runescapey drop will fall to the Runescape ground where you may take the Runescapem.
Summoning
Pouches can be created out of Sacred Clay to fashion special summoned familiars in the Runescape Realm. the Runescapese creatures are similar to othe Runescaper summoned creatures; the Runescapey have a number of abilities and a special Clay Deposit special move activated through scrolls, which has the Runescape ability to send clay or items in the Runescapeir inventory to your base. the Runescapese familiars are Beasts of Burden; the Runescape can carry 1, 6, 12, 18 or 24 items, varying on the Runescape quality of clay used to make the Runescape pouch, as well as holding a combat level of 25, 37, 58, 93 or 139, again, depending on the Runescape quality of clay.
Fog
Fog Banks are scattered about the Runescape Realm; you may use the Runescapese to hide from enemies, or to lie in way for a oblivious enemy to wander by, and attack or pickpocket the Runescapem. While in a Fog Bank, you are entirely hidden to othe Runescapers; the Runescapere will not even be a dot on the Runescape minimap. You cannot shoot arrows, cast spells, or summon familiars whilst in a Fog Bank.
Fog
Pickpocketing
the Runescape strange environment in the Runescape Primordial Realm allows players to surreptitiously relieve opposing players of the Runescapeir possessions. This cannot be done during combat, like usual. To thieve anothe Runescaper player, your thieving must be 20 levels below your opponents or higher, so to steal from a level 85 thief you must have at least 65 thieving. To do so, simply right click a player and select pickpocket. If you are successful, you may liberate some of the Runescapeir clay objects or sacred clay itself to your team.
Altars
the Runescapere are altars spaced around the Runescape Realm that instantly restore run energy, summoning, and prayer to maximum.
Victory
By increasing your individual score (shown in the Runescape top left corner of your screen) by doing nearly anything to aid your team (except taking items from your base), you also increase your team's total score. the Runescape winning team is the Runescape team that has the Runescape highest score at the Runescape end of the Runescape twenty minute game. At the Runescape end, if you are on the Runescape winning team, 10% is added on to your individual score. Below is the Runescape amount of points won and lost for various actions.
* Gathe Runescapering clay: 15 points per class.
* Processing clay: 15 points per class.
* Depositing clay: 15 points per class.
* Depositing clay items: 30 points per class.
* Combat: 5 points per Hitpoints damage done.
* Withdrawing items: Lose the Runescape same amount of points you would have gained for storing it.
Strategy
Despite this game appearing to be a game where you merely need to increase your own scores superficially, this game is very dependent on teammates working togethe Runescaper. Since not all players have very high skills both in all the Runescape skills used during the Runescape game, and high combat as well, those with higher skills will need to cooperate with those with high combat. Players from the Runescape othe Runescaper team will often harass you while gathe Runescapering clay, and you may do the Runescape same. If you kill anothe Runescaper play, you make take all of the Runescapeir inventory, so it is a large boon to your team if this happens. In the Runescape othe Runescaper direction, those with high combat, but without the Runescape skills to make items the Runescapey need to function are dependent on those able to make the Runescapeir weapons, armour, and ammunition.
An often-used method of gaining points consists of staking out a medium to high level resource, the Runescapen transiting between it and a kiln. the Runescape most often used second-tier item for this method is arrows, as the Runescapey are stackable, and thus you do not need to return to the Runescape base. Near the Runescape end of the Runescape game, you can return all the Runescape ammunition to the Runescape base for a very large amount of points. This strategy has risks, however, as if you are killed or pickpocketed, you stand to lose a large amount of supplies.
Pickpocketing is much more useful than it would seem. Stackable ammunition can be stolen in vast chunks all at once, numbering in the Runescape thousands per a single successful pickpocket. Mages are often targeted for this, as the Runescapey must carry ammunition in the Runescapeir inventories. You cannot steal equipped items. In addition, your chance of successfully pickpocketing a player depends on both the Runescapeir pickpocketing level and yours; if you have level 85 thieving against a level 99 thief, your chance of success is low.
Making use of the Runescape summoned creatures can be vastly useful. With the Runescapeir deposit ability, you never actually have to return to the Runescape home base unless absolutely necessary. In addition, the Runescapey can carry additional food or supplies, and can also engage in combat.
Use the Runescape terrain to your advantage. You or your teammates can erect barriers surrounding resources, so that only your teammates can enter it. Opponents can knock the Runescapese down, but the Runescapey can be great for a temporary escape if an enemy is after you. Fog clouds are also good for this purpose. In addition, fog clouds are very useful for ambushing unaware enemies. You can eithe Runescaper attack the Runescapem, or pickpocket some of the Runescapeir valuables. the Runescapere are also various jumpable "rifts".
Time is a huge factor in this minigame. Don't dally; get going as quickly as you can and get started before the Runescape enemy can start obtaining commodities and begin to harass you.
Rewards
Rewards can be bought from a Mystic in the Runescape building in the Runescape North-Eastern corner of the Runescape encampment in exchange for points gained from playing the Runescape game. You can also purchase recharges for the Runescape items from the Runescape same Mystic, in the Runescape same dialogue.
Volatile Tool
Costs 20,000 Points.
the Runescape voltile tool is a omni-tool which can change into one of several different tools. When you command it to change, it will randomly turn into a pickaxe, hatchet, butterfly net, hammer, knife, harpoon, or needle. the Runescapese are used exactly the Runescape same as a normal tool, but provide a boost to any experience gained while in use. the Runescape tool will be able to be of use a few times before returning to the Runescape natural form; after ten changes, you will need to pay points to have it recharged.
Morphic Tool
Costs 20,000 Points.
the Runescape Morphic tool is exactly the Runescape same as the Runescape Volatile tool, but you can choose which tool it transforms into. However, it will grant less additional experience than the Runescape Volatile tool, and just like the Runescape Volatile tool, you will need to recharge it after ten changes.
Sacred Clay Equipment
Headgear costs 42,000 Points, Weapon costs 64,000 Points, Torso Armour costs 74,000 Points, and Leg Armour costs 58,000 Points.
Sacred Clay Armour and Weapons have the Runescape ability to morph into the Runescapeir counterparts at different sections of the Runescape combat triangle. To change this, simply operate the Runescape weapon/armour in your inventory. All clay armour and weapons you have will be instantly changed to that style of combat. As with the Runescape othe Runescaper clay equipment, every 10 changes the Runescape armour and weapons will require a recharge at the Runescape cost of points.
Sacred Clay Melee Armour
Pic Name Attack Bonuses Defence Bonuses Othe Runescaper Bonuses
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Summoning Strength Prayer
Platebody Sacred Clay Platebody 0 0 0 -30 -10 +82 +80 +72 -6 +80 +40 0 0
Platelegs Sacred Clay Platelegs 0 0 0 -21 -7 +51 +49 +47 -4 +49 +15 0 0
Helmet Sacred Clay Helm 0 0 0 -6 -2 +30 +32 +27 -1 +30 +7 0 0
Scimitar Sacred Clay Scimitar +7 +45 -2 0 0 0 +1 0 0 0 0 +44 0
Sacred Clay Ranged Armour
Pic Name Attack Bonuses Defence Bonuses Othe Runescaper Bonuses
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Summoning Strength Prayer
Leathe Runescaper Body Sacred Clay Body 0 0 0 -15 +15 +40 +32 +45 +20 +40 +40 0 0
Chaps Sacred Clay Chaps 0 0 0 -10 +8 +22 +16 +24 +8 +22 +15 0 0
Coif Sacred Clay Coif 0 0 0 -1 +2 +4 +6 +8 +4 +4 +5 0 0
Bow Sacred Clay Bow 0 0 0 0 +47 0 0 0 0 0 0 0 0
Sacred Clay Maging Armour
Pic Name Attack Bonuses Defence Bonuses Othe Runescaper Bonuses
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Summoning Strength Prayer
Robe Top Sacred Clay Robe Top 0 0 0 +20 0 0 0 0 +20 0 +20 0 0
Robe Bottoms Sacred Clay Robe Bottom 0 0 0 +15 0 0 0 0 +15 0 +15 0 0
Hat Sacred Clay Hat 0 0 0 +4 0 0 0 0 +4 0 +4 0 0
Staff Sacred Clay Staff +10 -1 +40 +10 0 +2 +3 +1 +10 0 0 +50 0 Sphere: Related Content
Wednesday, October 29, 2008
Runescape Swept Away Quest Guide
http://www.zybez.net/quests.php?id=155&runescape_sweptaway.htm
Monday, October 27, 2008
Crazy but Cute Youtuber or Gamer
Jane is 16 years old, and she's bored and going crazy. She should have kept playing Runescape to stay sane. Maybe she just can't wait for Mechscape to come out like the rest of us.
Battle begins for online role players: Runescape or WoW or Maplestory or Nexon or Free Realms
Battle begins for online role players
By Chris Nuttall
Published: October 26 2008 22:00 | Last updated: October 26 2008 22:00
World of Warcraft is under attack. The 3m US players of the online warfare game, populated by monster-baiting characters, are being outnumbered by an army of 4.5m amassed by an independent video game developer from Cambridge, England.
Runescape, a game that, like Activision Blizzard’s WoW, has skill-building quests and conquests, has been developed by Jagex. Unlike WoW, which is sold as a boxed product in shops and requires the download of large software files, players need only a web browser to get started on Runescape.
Jagex’s game has been a hit among younger audiences that cannot afford a subscription and are often using older computers that are unable to run PC games with high-end graphics. The comparatively simple business model has been so successful that bigger players want to emulate it.
Sony Online Entertainment has decided to take the plunge. Others on a similar path include Nexon of Korea’s MapleStory, exported to the US, and Electronic Arts’ Battlefield Heroes.
“We’ve spent a lot of money investing in this space because we think it’s potentially the largest [market] there is,” says John Smedley, the Sony division’s president. “Jagex built a great business model and it’s actually one we’re copying with Free Realms.”
Mr Smedley hopes his children will switch allegiance from Runescape to Free Realms, the competitor being developed by Sony.
“We’re going after the same market – 12-year-old boys and girls. They’ve built up a great user base by having a fun-to-play game that’s quick and easy to get into on any computer,” he says.
Sony is a past leader in online role-playing games with its EverQuest title, first released in 1999. Its financial muscle and established infrastructure make it a formidable opponent for Jagex.
“Sony have got a massive marketing budget,” admits Geoff Iddison, Jagex chief executive. “But gamers can look at us and see how deep Runescape is – there are thousands of hours of gameplay.”
By depth, he means the vastness of the online world that has been continually expanded over the past seven years and the range of activities that have been built up.
Both Runescape and EverQuest have their roots in the multi-user dungeon games first developed 30 years ago. These games originally consisted of typed descriptions of creatures and objects with players text-chatting with one another and inputting commands.
Andrew Gower, co-founder of Jagex, was an avid text-based MUD player as an undergraduate in computer science at Cambridge University, where he began to code Runescape.
The fact that text-based MUDs could be picked up where you left off on any computer appealed to him. He built Runescape on the same principles but using the Java language to allow it to run in a regular web browser and enabling 3D graphics.
Jagex has grown to be the UK’s biggest independent games developer, employing about 400 people.
The company has remained private and is cagey about its financial performance but the chief executive says Runescape has attracted 135m registered users over its lifetime, with on average 6m people a month playing.
“It’s a very understated, rapidly growing business and we’re very proud of it,” he says. “We’re extremely profitable, the margins are very good and we’re growing at 35 per cent a year.”
Runescape makes most of its money from the $5-a-month subscription a significant number of players are prepared to pay to get access to new quests, equipment and areas of the game. Free Realms plans a similar model although Mr Smedley sees the selling of virtual goods as being the most profitable avenue.
“We’re shooting for tens of millions of players, we’re aiming very high. I’m betting virtual items is where the real money is, perhaps 80 per cent of revenues,” he says.
For Jagex to maintain its momentum, Mr Iddison is exploring new markets and products. French and Brazilian versions will launch soon and Mechscape, a science fiction game that will run on the same platform as Runescape, will be released next year.
“We are forever looking over our shoulders to make sure we are staying ahead of the game,” he says.
Labels: Battle begins, Battlefield Heros, EA, Free Realms, gaming, Gower, Iddison, industry, jagex, Maplestory, mmorpg, Nexon, online role players, runescape, SOE, Sony, WoW
Runescape vs World Of Warcraft- NON-BIASED Comparison
Here's a Youtube video comparing the popular games Runescape vs. WoW.
Now that they are going head-to-head, players have a decent choice. And they should make the choice wisely because it'll cost them hours!
Friday, October 24, 2008
Interview: Jagex CEO Iddison On Going 'Deep Casual' With FunOrb
October 24, 2008
Interview: Jagex CEO Iddison On Going 'Deep Casual' With FunOrb
Jagex has quietly crafted in RuneScapethe world's second-largest Western MMO -- with roughly 5.3 million active players per month, the free-to-play, browser-based title comes in just behind World of Warcraft. Now, the UK-based company's heading for a new frontier with a game portal called FunOrb.
The recently-launched site offers what the company calls "deep casual gaming" -- the aim's to provide deep and compelling game experiences within the same time frames usually associated with casual titles.
It's a promising idea with some unique aspects to it -- and is sure to pose a challenge for the company as it's tasked with maintaining its growth plans for thriving RuneScape at the same time. Jagex CEO Geoff Iddison talks to Gamasutra about the details of FunOrb and how it plans to balance its goals.
I first heard of RuneScape back when I was working in the specialist press. We'd always check our traffic position relative to other gaming websites -- and RuneScape was always the third-biggest!
Geoff Iddison: It's at least that -- probably number two. It's the second-biggest Western MMO, currently. If you look at the number of active players for our game over a month period, we're about 5.3 million per month. World of Warcraft is about 9.3 million, and number three is well behind us. We're number two in the Wstern world.
We launched our new game in March of this year called FunOrb. FunOrb is a deep casual game experience -- there's nothing quite like it on the market -- and we feel that it's really going to appeal to those ex-MMOG players who no longer have the time to play an MMO but want a deep, compelling gaming experience within an easily accessible, relatively short period of time. Playtime for the FunOrb games is between 12 and 40 hours, so it's deep minigames.
The whole business model of Jagex products, and this business model will go forward with our new MMO coming out next year, is free to play, and if you want deeper content, you pay a subscription. Subscription is five dollars a month for RuneScape and three dollars a month for FunOrb. To go into that content, you pay the monthly subscription, so it's basically a free to play model.
About 60 percent of the game content is behind that subscription barrier. In RuneScape, it may be different quests, the same quests but deeper, and it may be certain skills that you have. House building, for example, is a members' benefit. There's a number of skills and quests and things that you can't do as a free member.
How do you find that the subscription model works for you, in terms of free to play plus subscription?
GI: The subscription model works really well for us. We've got more than a million subscribers currently and growing, so it's worked well. Margins are very good and we're extremely profitable, so it works for us. But going forward, we are considering in our future MMOs having not just subscription but micropayments too.
Companies with several different MMOs can have a slight self-competing problem. How do you look at that issue?
GI: We don't know yet. But we positioned our new MMO at an older demographic than RuneScape. It's sci-fi, so it's a different genre altogether. You're not going to get people playing multiple MMO, they're going to be playing one at a time, so there may be some cannibalization of our RuneScape userbase going over to our new MMO. Tthe way we've positioned it is RuneScape, our new MMO, and then FunOrb, the deep casual game experience. So there should be a migration path from one to the other in those three games. But it's going to be interesting to see how it overlaps.
Can you explain the philosophy is behind deep casual games?
GI: We've got all of the infrastructure in place to do a full casual game offering to an audience that wants a multiplayer game. FunOrb is leveraging that technology and giving a far more satisfying, deeper playing experience; it's more satisfying from a graphics perspective and from a content perspective, and the subscription model is free to play.
40 hours of gameplay on a casual game is currently something that's not generally available on the marketplace. It's early days. We launched in March, and we've got around 300,000 uniques in a two or three week period. So it seems to be going well and the model seems to work. We've got a new game going live on FunOrb every two weeks -- the same as RuneScape; new content goes onto RuneScape every two weeks.
What goes into these updates?
GI: Some updates have taken a year or 18 months to develop, like the update that we did around three months ago, and some updates are relatively minor.
We watch our forums and take the feedback very seriously and use that feedback in a lot of cases to improve the game. We have a player poll every two weeks as well, asking them what they'd like to see and what they don't like and whatever else.
It's one of the first social networking sites, RuneScape. It's been around since 2001, and potentially, it has over 130 million people on that network, so that feedback that we have is always taken seriously and we plug it into the game in development.
What's your primary demographic?
GI: RuneScape's demographic is from 7 to 18, with a sweet spot being around 13, 14, or 15. It's 85 percent male, but we're keen to get more females into the game. There's puzzles that are aimed at the female audience, as opposed to the PvP stuff, which is more male-oriented.
After 18 is where FunOrb comes in. People at college perhaps haven't got the time to spend 12 or 14 hours a week out on RuneScape and MMOs, so naturally they'll graduate onto something else. But this is where our new MMOG comes in. We're hoping to collect a lot of those people graduate out of RuneScape to our new MMO.
But we've got a lot of people over 40 playing Runescape; we have whole families playing the game. We have granddads and grandmas meeting their siblings, nieces, and nephews within the game. We want to appeal to the whole. For anyone who wants to play RuneScape, there's something in there for them.
Your strategy is to stay completely browser-based for all of your products?
GI: Absolutely. It's so compelling, and I think other companies are seeing this now. So the distribution model of the browser base is just fantastic. There's no third parties. We are the developer and the publisher. Anywhere in the world, you can access your MMOG. You don't need a high-spec PC. With any PC that's connected to the internet, you can just log on and you're there in your game with your avatar. That model is just so good for us, and we feel it's going to become more competitive in this space because the model's so good.
However, the barriers to entry on a massive MMO which is browser-based are pretty high. The infrastructure that we've got in place not just from a technical perspective, but the design, is pretty sophisticated. The black mark system, all of the filters, the chat filters, the policing of the game... those things are pretty high barriers to entry. You don't go diving into the browser-based MMO market without having to overcome some of those hurdles. It's not just a matter of getting a game out there.
And there's a whole regulatory perspective of this as well, with an MMO that's browser-based and accessible from anyone's PC, you want to make sure it's safe to play. That's why half of our company is dedicated to player support.
Wednesday, October 15, 2008
After a long wait, RuneScape players can now get into Player versus Player combat. Players who wish to play PvP must have a minimum combat level of 20
at
Wednesday, October 15, 2008
Labels: Pvp
Saturday, September 27, 2008
Runescape Shooting Stars Guide
RUNESCAPE SHOOTING STARS GUIDE What a fun Runescape mini-game guide! Read on... Have you ever wished for a more fun way to train Mining? Perhaps you are bored of dropping ore and want to be rewarded as well as gaining impressive amounts of experience. Whatever your wish may be, it is just a shooting star away! Shooting Star has you exploring RuneScape to find the Runescapese heavenly beings. the Runescape point of finding one is so that you can mine it for the Runescape experience and rewards. Shooting Stars are categorized according to size, ranging from 1 to 9. Higher level stars require higher Mining levels to break, but will yield more experience. Below is a table showing the Runescape different Star sizes, the Runescape Mining level required to mine the Runescapem, and the Runescape amount of experience each level of Stardust gives. Star Sizes Star Size Minimum Mining Level Mining Experience Per Stardust* 9 90 210 8 80 145 7 70 114 6 60 71 5 50 47 4 40 32 3 30 29 2 20 25 1 10 14 *If you are the Runescape first one to find a crashed star, you will be rewarded with extra Mining experience (Level * 75), as well as having your name posted on the Runescape Shooting Star Noticeboard at the Runescape Observatory. As you mine the Runescape star, you will collect Stardust, which can be redeemed for rewards later on. In order to free the Runescape Star Sprite and claim the Runescape rewards, you must first locate a star. When you find one, mine at it with a pickaxe to break the Runescape star down. Higher leveled stars will take longer to completely break, as whenever a star breaks, it will lower by 1 size. To reach the Runescape Star Sprite, you must reduce the Runescape size to 0. This is mostly a group effort, as othe Runescaper players will be hunting and mining the Runescapese stars as well. This Runescape Shooting Stars Guide Continues... Locating Stars Locating the Runescape Shooting Star is the Runescape main part of this mini game. the Runescape first thing you should do is go to your house (Or someone else's house) and look at the Runescape skies using the Runescape telescope in the Runescape Study. This will give you an estimate as to when the Runescape star will crash, as well as the Runescape general area. the Runescape better quality the Runescape telescope (Oak, Teak, Mahogany), the Runescape closer the Runescape estimate will be. Note that if the Runescape telescope is blocked by a room built in front of it, it will not work. Below is a table that has information on star locations. Stars are usually located near a mining site, so those should be the Runescape first places to look when searching for one. the Runescapey occasionally land near a bank. Star Locations Area Locations Asgarnia Crafting Guild Mine Falador area Aboveground near the Runescape Mining Guild entrance in East Falador Rimmington Mine Taverly Mine Crandor or Karamja Brimhaven Northwest Mine Brimhaven Southwest Mine Crandor Isle Jungle Mine Shilo Gem Mine Fremennik lands or on Lunar Isle Fremennik Mine Aboveground near Jatizso Mine Lunar Isle Mines Neitiznot Runite Mine Rellekka Mine Kandarin Coal Trucks East Ardougne Mine Port Khazard Mine South Ardougne Mine Yanille bank Kharidian Desert Al Kharid bank Chasm Mine Duel Arena area Enakhras' Mine Nardah area Sophanem Mine Uzer Mine Misthalin Lumbridge Swamp East Mine Lumbridge Swamp West Mine South-east Varrock Mine South-west Varrock Morytania and Mos Le'Harmless Canifis Bank Aboveground near the Runescape Haunted Mine Mos Le'Harmless Bank Wilderness Bounty Hunter area Hobgoblins' Mine Runite Mine Steel Mine Skeletons' Mine This Runescape Shooting Stars Guide Continues... Rewards When you finally reach the Runescape Star Sprite, he is willing to offer you rewards depending on how much Stardust you collected. the Runescapese rewards include: Up to* 50,002 coins Up to 20 Gold ore (Noted) Up to 152 Cosmic runes Up to 52 Astral runes Having the Runescape ability to mine two ores at once for up to 15 minutes** *the Runescapese are the Runescape rewards for getting the Runescape full 200 Stardust. If you get less than 200, you may find that your rewards will be somewhat less than listed. **Mining two ores stacks with wearing Varrock armour, making it possible to mine three ores from a single rock if both effects occur. the Runescapere are certain restrictions to the Runescape rewards. You may only have up to 200 Stardust at one time. You may not mine anymore even if you bank it, and the Runescapere is no drop option, only destroy (Stars can still be mined for experience though). Finally, the Runescape Star Sprite will only reward you once per day. This Runescape Shooting Stars Guide Continues... Tips the Runescapese are some things to keep in mind whenever you go star hunting: Most stars will land near Mining locations, or the Runescape entrances of nearby Mining locations. Most stars that aren't found at Mining locations can be found near cities, especially near banks. Stars will crash only on the Runescape ground, never underground. Stars require some space to crash, so avoid looking in places that are full of trees, buildings, etc. Stars are more often found in secluded places, not those that are frequently filled with activity. Going after a star in the Runescape Wilderness will have less competition, but higher risk. If you find a star, but do not have the Runescape required level to mine it, ask some friends to help. the Runescapey can lower the Runescape star's size until you are able to mine it. the Runescape more people looking, the Runescape faster the Runescape star will be found. Joining a group is much better than running around by yourself looking over every listed location.

