Friday, November 14, 2008

Runescape Stealing Creation Quest Guide

Stealing Creation

  • Introduction
  • Sacred Clay
  • Playing the Runescape Game
  • Strategy
  • Rewards
  • Credits
  • Related Links
  • Combat Guide
  • Ranged Guide
  • Magic Guide
  • Summoning Guide

This mini-game has been rated as Low Risk. See the Runescape Mini-Games page for a definition of high and low risk.
Introduction

In the Runescape wilderness, just south of the Runescape Bounty Hunter Crater, strange phenomena has been occurring. One instance of the Runescapese strange events is a portal to a realm populated entirely by "sacred clay" which possesses the Runescape ability to mold itself into nearly any object or material imaginable. A group of individuals known as Mystics have found this portal and stabilized it, but the Runescapey are currently looking for adventurers brave enough to venture into the Runescape realm and imbue it with energy.

Stealing Creation can be reached in the Runescape wilderness just south of Bounty Hunter; it can be reached most easily through a games necklace teleport. This game is safe, but on the Runescape way the Runescapere you may come into contact with revenants. the Runescapere are no requirements to play Stealing Creation, but as it is based upon skill and combat experience, the Runescape higher your levels in relevant skills, the Runescape better you will perform. You cannot take any items into Stealing Creation.

In this game, skill-loving players and combat-loving players can work togethe Runescaper. All items, weapons, and armour, even runes, must be gained through skill-based resources. Your team would do well to have players of both types in it's ranks. In the Runescape Primordial Realm, doing nearly anything to help your team will gain you points. You lose points, however, through taking items from your base. At the Runescape end of the Runescape twenty minutes which constitutes a full game, whichever team has the Runescape most points wins. You can see your individual score in the Runescape upper left corner, and the Runescape time remaining in the Runescape upper right.
Sacred Clay

Sacred Clay is the Runescape basis for this game. You need to gathe Runescaper sacred clay and convert it into items to do nearly anything in the Runescape game. At first, without any tools, all you can do is gathe Runescaper clay from Level One Clay Fragments. Sacred Clay can eithe Runescaper be dropped off at your teams base table (a safe area, which contains a table for dropping off clay or items, a mystic who can show you the Runescape amounts and types of clay available, and tables which store any items you team may have dropped off), or you can convert it into items at a creation kiln.

* Class One Clay can only make class one items. Higher classes will make the Runescape highest level of clay the Runescapey can, so long as you have the Runescape levels to make it. Class Five Clay will always make the Runescape highest class of item you can make. So, a Level Four piece of Clay can make up to Level Four items.
* Each class of item has level requirements; Class One can be used by anyone, Class Two requires level 20 in the Runescape relevant skill, Class Three requires level 40, Class Four requires level 60, and Class Five requires level 80.

To make an item, choose the Runescape class on the Runescape left side of the Runescape creation kiln dialogue, the Runescapen the Runescape item you desire from the Runescape middle list. the Runescape Kiln will automatically attempt to use the Runescape highest level of clay you have, but you can set it to a lower level of clay if you wish.
Creation Kiln

Most players will begin with making a tool to gathe Runescaper higher quality clay. the Runescapere are four different types of tools, which each correspond to a different type of resource.

* Pickaxe - Mining
* Axe - Woodcutting
* Harpoon - Fishing
* Butterfly Net - Hunter

Resources Information
Pic Resource Skill Tool
Fragments Not Applicable None
Rock Mining Pickaxe
Tree Woodcutting Hatchet
Swarm Hunter Butterfly Net
Pool Fishing Harpoon

the Runescape resources are tied to the Runescape skills - a swarm resource requires the Runescape use of a butterfly net and is tied to your hunting level, a pool requires a harpoon and the Runescape fishing skill, a tree requires an axe and woodcutting, and finally mining requires the Runescape mining skill and a pickaxe. Not all of the Runescapese may be present in a game; the Runescapey appear randomly, so having balanced skill levels is an aid.

Also, to harvest the Runescape various levels of resource, you need to have a certain level in the Runescape relevant skill. the Runescapese are listed below.

* Class One - Anyone
* Class Two - 20
* Class Three - 40
* Class Four - 60
* Class Five - 80

Sacred Clay can also be made into armour, food, weapons, and potions. Potions doses are equivalent to the Runescape Class of the Runescape Sacred Clay used; this means some potions will have five doses! the Runescape types of potions available are: energy, prayer, ranging, summoning, super attack, super strength, magic, and defence. Of course, the Runescape higher the Runescape level of clay used, the Runescape higher quality the Runescape weapons, armour, and ammunition produced will be. In addition, the Runescape quality of the Runescape food is dependent on the Runescape level of class used, as seen below.

* Class One - 4 Hitpoints
* Class Two - 8 Hitpoints
* Class Three - 12 Hitpoints
* Class Four - 16 Hitpoints
* Class Five - 20 Hitpoints

Playing the Runescape Game

the Runescape object of this game is to gathe Runescaper more clay than the Runescape othe Runescaper team, by gaining more points. Any clay or items you gathe Runescaper that you are not using should be stored safely in your teams base for points. Items will automatically distribute the Runescapemselves to the Runescape tables in your base; you can take any item you wish from the Runescapese tables, but it will decrease your score.
Scoring

In addition to clay, your team's score will be based upon the Runescape number of resources you control. To control a resource, you need to merely place four barriers around it, which can be made using your construction skill to convert clay into barriers at a Creation Kiln. Once barriers have been placed around a resource, only your players may enter through it. the Runescape opponents may break this wall down, but walls can be repaired by your team. Higher Class barriers take more damage before falling.
Combat

Combat is an important part of stealing creation. the Runescapere are no restrictions at all during Stealing Creation, besides the Runescape fact that you are not allowed to fight your own team. the Runescaperefore, high levels may be required to protect players with high skill levels but low combat capability. You may hamper your enemies progress by threatening and attacking the Runescapem, and any items the Runescapey drop will fall to the Runescape ground where you may take the Runescapem.
Summoning

Pouches can be created out of Sacred Clay to fashion special summoned familiars in the Runescape Realm. the Runescapese creatures are similar to othe Runescaper summoned creatures; the Runescapey have a number of abilities and a special Clay Deposit special move activated through scrolls, which has the Runescape ability to send clay or items in the Runescapeir inventory to your base. the Runescapese familiars are Beasts of Burden; the Runescape can carry 1, 6, 12, 18 or 24 items, varying on the Runescape quality of clay used to make the Runescape pouch, as well as holding a combat level of 25, 37, 58, 93 or 139, again, depending on the Runescape quality of clay.
Fog

Fog Banks are scattered about the Runescape Realm; you may use the Runescapese to hide from enemies, or to lie in way for a oblivious enemy to wander by, and attack or pickpocket the Runescapem. While in a Fog Bank, you are entirely hidden to othe Runescapers; the Runescapere will not even be a dot on the Runescape minimap. You cannot shoot arrows, cast spells, or summon familiars whilst in a Fog Bank.
Fog
Pickpocketing

the Runescape strange environment in the Runescape Primordial Realm allows players to surreptitiously relieve opposing players of the Runescapeir possessions. This cannot be done during combat, like usual. To thieve anothe Runescaper player, your thieving must be 20 levels below your opponents or higher, so to steal from a level 85 thief you must have at least 65 thieving. To do so, simply right click a player and select pickpocket. If you are successful, you may liberate some of the Runescapeir clay objects or sacred clay itself to your team.
Altars

the Runescapere are altars spaced around the Runescape Realm that instantly restore run energy, summoning, and prayer to maximum.
Victory

By increasing your individual score (shown in the Runescape top left corner of your screen) by doing nearly anything to aid your team (except taking items from your base), you also increase your team's total score. the Runescape winning team is the Runescape team that has the Runescape highest score at the Runescape end of the Runescape twenty minute game. At the Runescape end, if you are on the Runescape winning team, 10% is added on to your individual score. Below is the Runescape amount of points won and lost for various actions.

* Gathe Runescapering clay: 15 points per class.
* Processing clay: 15 points per class.
* Depositing clay: 15 points per class.
* Depositing clay items: 30 points per class.
* Combat: 5 points per Hitpoints damage done.
* Withdrawing items: Lose the Runescape same amount of points you would have gained for storing it.

Strategy

Despite this game appearing to be a game where you merely need to increase your own scores superficially, this game is very dependent on teammates working togethe Runescaper. Since not all players have very high skills both in all the Runescape skills used during the Runescape game, and high combat as well, those with higher skills will need to cooperate with those with high combat. Players from the Runescape othe Runescaper team will often harass you while gathe Runescapering clay, and you may do the Runescape same. If you kill anothe Runescaper play, you make take all of the Runescapeir inventory, so it is a large boon to your team if this happens. In the Runescape othe Runescaper direction, those with high combat, but without the Runescape skills to make items the Runescapey need to function are dependent on those able to make the Runescapeir weapons, armour, and ammunition.

An often-used method of gaining points consists of staking out a medium to high level resource, the Runescapen transiting between it and a kiln. the Runescape most often used second-tier item for this method is arrows, as the Runescapey are stackable, and thus you do not need to return to the Runescape base. Near the Runescape end of the Runescape game, you can return all the Runescape ammunition to the Runescape base for a very large amount of points. This strategy has risks, however, as if you are killed or pickpocketed, you stand to lose a large amount of supplies.

Pickpocketing is much more useful than it would seem. Stackable ammunition can be stolen in vast chunks all at once, numbering in the Runescape thousands per a single successful pickpocket. Mages are often targeted for this, as the Runescapey must carry ammunition in the Runescapeir inventories. You cannot steal equipped items. In addition, your chance of successfully pickpocketing a player depends on both the Runescapeir pickpocketing level and yours; if you have level 85 thieving against a level 99 thief, your chance of success is low.

Making use of the Runescape summoned creatures can be vastly useful. With the Runescapeir deposit ability, you never actually have to return to the Runescape home base unless absolutely necessary. In addition, the Runescapey can carry additional food or supplies, and can also engage in combat.

Use the Runescape terrain to your advantage. You or your teammates can erect barriers surrounding resources, so that only your teammates can enter it. Opponents can knock the Runescapese down, but the Runescapey can be great for a temporary escape if an enemy is after you. Fog clouds are also good for this purpose. In addition, fog clouds are very useful for ambushing unaware enemies. You can eithe Runescaper attack the Runescapem, or pickpocket some of the Runescapeir valuables. the Runescapere are also various jumpable "rifts".

Time is a huge factor in this minigame. Don't dally; get going as quickly as you can and get started before the Runescape enemy can start obtaining commodities and begin to harass you.
Rewards

Rewards can be bought from a Mystic in the Runescape building in the Runescape North-Eastern corner of the Runescape encampment in exchange for points gained from playing the Runescape game. You can also purchase recharges for the Runescape items from the Runescape same Mystic, in the Runescape same dialogue.
Volatile Tool

Costs 20,000 Points.

the Runescape voltile tool is a omni-tool which can change into one of several different tools. When you command it to change, it will randomly turn into a pickaxe, hatchet, butterfly net, hammer, knife, harpoon, or needle. the Runescapese are used exactly the Runescape same as a normal tool, but provide a boost to any experience gained while in use. the Runescape tool will be able to be of use a few times before returning to the Runescape natural form; after ten changes, you will need to pay points to have it recharged.
Morphic Tool

Costs 20,000 Points.

the Runescape Morphic tool is exactly the Runescape same as the Runescape Volatile tool, but you can choose which tool it transforms into. However, it will grant less additional experience than the Runescape Volatile tool, and just like the Runescape Volatile tool, you will need to recharge it after ten changes.
Sacred Clay Equipment

Headgear costs 42,000 Points, Weapon costs 64,000 Points, Torso Armour costs 74,000 Points, and Leg Armour costs 58,000 Points.

Sacred Clay Armour and Weapons have the Runescape ability to morph into the Runescapeir counterparts at different sections of the Runescape combat triangle. To change this, simply operate the Runescape weapon/armour in your inventory. All clay armour and weapons you have will be instantly changed to that style of combat. As with the Runescape othe Runescaper clay equipment, every 10 changes the Runescape armour and weapons will require a recharge at the Runescape cost of points.
Sacred Clay Melee Armour
Pic Name Attack Bonuses Defence Bonuses Othe Runescaper Bonuses
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Summoning Strength Prayer
Platebody Sacred Clay Platebody 0 0 0 -30 -10 +82 +80 +72 -6 +80 +40 0 0
Platelegs Sacred Clay Platelegs 0 0 0 -21 -7 +51 +49 +47 -4 +49 +15 0 0
Helmet Sacred Clay Helm 0 0 0 -6 -2 +30 +32 +27 -1 +30 +7 0 0
Scimitar Sacred Clay Scimitar +7 +45 -2 0 0 0 +1 0 0 0 0 +44 0
Sacred Clay Ranged Armour
Pic Name Attack Bonuses Defence Bonuses Othe Runescaper Bonuses
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Summoning Strength Prayer
Leathe Runescaper Body Sacred Clay Body 0 0 0 -15 +15 +40 +32 +45 +20 +40 +40 0 0
Chaps Sacred Clay Chaps 0 0 0 -10 +8 +22 +16 +24 +8 +22 +15 0 0
Coif Sacred Clay Coif 0 0 0 -1 +2 +4 +6 +8 +4 +4 +5 0 0
Bow Sacred Clay Bow 0 0 0 0 +47 0 0 0 0 0 0 0 0
Sacred Clay Maging Armour
Pic Name Attack Bonuses Defence Bonuses Othe Runescaper Bonuses
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Summoning Strength Prayer
Robe Top Sacred Clay Robe Top 0 0 0 +20 0 0 0 0 +20 0 +20 0 0
Robe Bottoms Sacred Clay Robe Bottom 0 0 0 +15 0 0 0 0 +15 0 +15 0 0
Hat Sacred Clay Hat 0 0 0 +4 0 0 0 0 +4 0 +4 0 0
Staff Sacred Clay Staff +10 -1 +40 +10 0 +2 +3 +1 +10 0 0 +50 0

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