Saturday, August 6, 2011

Branches of Darkmeyer



Requirements: 76 Woodcutting, 70 Fletching, 70 Magic, 67 Slayer, 64 Crafting, 63 Farming, 63 AgilityLegacy of SeergazeLegends' Quest.
It is a dark time for the Myreque. Vanstrom Klause has been tasked with wiping them off the face of RuneScape, and he is taking his job very, very seriously. Supply routes have been cut, innocents killed and some have even seen Vanstrom himself on the outskirts of Burgh de Rott.
There’s no more time to waste. An unexpected informant will lead you into the city of Darkmeyer, home to the vampyres, where you will hunt for the fabled Blisterwood Tree. Feared by the vampyres who have spent centuries trying to kill it, the immortal tree has plagued Lord Drakan to such an extent that he has simply built a vault around it. Now is your time to access that vault, make weapons from the tree and take the fight to the vampyres, and more specifically Vanstrom.
Cast any fears you have to the winds as you explore the huge area of Darkmeyer, gaining enough status to be recognised as a vyrelord, and shedding vampire blood in our latest master quest. Come out alive, and you’ll get access to new vampire-beating equipment and an item that can teleport you across Morytania, including the Barrows.
QUEST MAP

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Wednesday, August 3, 2011

Defiance MMOFPS

Trion Worlds announced 3 titles in the April of 2010: Rift, End of Nations, and an untitled action MMO. Rift, as the top priority of Trion Worlds, has officially launched weeks ago and MMORTS End of Nations has revealed quite a lot of details. What about the third title? Today the mysterious game was finally unveiled, and it's called Defiance and it's scheduled to launch sometime in 2011.

This was announced by Syfy, the American cable television channel who's co-developing the game with Trion Worlds. Besides, Syfy plans to launch a prime time TV series that will link to the game in some way. There's no reveal of gameplay details though and we only know the game is a third person action shooter game. And in the words of the developers, players will explore a living, persistent world with ultra-high quality visuals. The game will provide a more intense gaming experience than standard MMO RPGs.



Defiance MMOFPS

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Monday, August 1, 2011

90 Facts about Guild Wars 2

90 Facts about Guild Wars 2

These are the current things we know about Guild Wars 2. All facts were compiled from this article.

    General

  1. Divinity’s Reach is the Human starting point.
  2. Humans are now the minority. The other races are stronger and more advanced than them and humans are now placed on the bottom of the food chain.
  3. Norn respect Charr for their strength and military prowess, and they tolerate humans.
  4. The Norn are proud, but they’re not stupid. They don’t follow leaders, but they will follow heroes, and even a hero needs help sometimes.
  5. Norn become as strong as they can, and they surround themselves with others who are just as strong or stronger. The strong deserve respect, and the weak are useless.
  6. A group of Norn called the Sons of Svanir worship the dragon Jormag that has forced the Norn from their homeland. They believe because he is the ultimate predator he should be worshipped as the greatest.
  7. Norn characters start out in Wayfarer Hills.
  8. Norn revere the four great totem animals—Bear, Raven, Snow Leopard, and Wolf. They believe in living large and being as epic as possible.
  9. Charr characters will start in the Village of Smokestead.
  10. The Charr have almost completely pushed humanity out of what was once Ascalon, and successfully built a capital city stronghold on the ruins of Rin.
  11. Humanity has taken a beating for the 250 years between Guild Wars and Guild Wars 2.

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