Monday, August 1, 2011

90 Facts about Guild Wars 2

90 Facts about Guild Wars 2

These are the current things we know about Guild Wars 2. All facts were compiled from this article.

    General

  1. Divinity’s Reach is the Human starting point.
  2. Humans are now the minority. The other races are stronger and more advanced than them and humans are now placed on the bottom of the food chain.
  3. Norn respect Charr for their strength and military prowess, and they tolerate humans.
  4. The Norn are proud, but they’re not stupid. They don’t follow leaders, but they will follow heroes, and even a hero needs help sometimes.
  5. Norn become as strong as they can, and they surround themselves with others who are just as strong or stronger. The strong deserve respect, and the weak are useless.
  6. A group of Norn called the Sons of Svanir worship the dragon Jormag that has forced the Norn from their homeland. They believe because he is the ultimate predator he should be worshipped as the greatest.
  7. Norn characters start out in Wayfarer Hills.
  8. Norn revere the four great totem animals—Bear, Raven, Snow Leopard, and Wolf. They believe in living large and being as epic as possible.
  9. Charr characters will start in the Village of Smokestead.
  10. The Charr have almost completely pushed humanity out of what was once Ascalon, and successfully built a capital city stronghold on the ruins of Rin.
  11. Humanity has taken a beating for the 250 years between Guild Wars and Guild Wars 2.

Sphere: Related Content