Wednesday, October 29, 2008

Runescape Swept Away Quest Guide

http://www.zybez.net/quests.php?id=155&runescape_sweptaway.htm


Difficulty level: Easy
Start location: Maggie's encampment, north of Rimmington
Required:
Quests: None
Items: None
Monsters: None
NPC: Maggie, Hetty, Gus, Betty, Lottie, Aggie
Walkthrough Hide/Show:

Brews and Brooms
Items Required: None
1. Speak to Maggie the witch at her encampment north of Rimmington and tell her something smells interesting. She is attempting make an amazing 'brew', but can not while her skeletal oxen Babe is feeling ill. Offer to help and she will ask you to get Hetty in Rimmington, Betty in Port Sarim, and Aggie in Draynor to enchant her broomstick. She gives you the broomstick to take with you.

Hetty
Items Required: Broomstick
2. Head south into Rimmington and speak with Hetty about enchanting the broomstick. Before she can use her famous theurgical broom ointment, she will need you to fetch a newt for her. Go down the trapdoor just south of her house and speak with Gus the delivery ghoul.
3. Gus mixed up the labels on the crates, so he will only give you a newt if you help him figure out which crate needs which label. Due to the magical nature of the newts and toads, you can only take one creature out of one crate to check what it has. Extract one creature from the crate marked as having newts and toads. Put the label for only the animal that you got on that crate. Put the label for both newts and toads on the crate that claims to have the creature you did *not* extract from the first crate. Put the last label on the last crate.
4. When you have successfully labelled all the crates, take a newt from the newt crate. Go speak to Hetty to exchange the newt for the broom ointment. Use the broom ointment on the broomstick.

Betty
Items Required: Broomstick
5. Head northeast to Port Sarim and speak with Betty in her rune store. She needs her wand to enchant the broomstick, so she will send you into her cellar to retrieve it from her magically locked chest. Go down the trapdoor and speak with Betty's apprentice Lottie about retrieving the wand. She reveals that you will not be able to open the chest until Betty's menagerie is entirely sorted out into the proper enclosures.
6. You can only move one creature at a time, so do the following to put every creature in its proper pen:
Move the blackbird into the holding pen in the north room.
Move the rat from the spider pen to the blackbird pen.
Move the spider from the reptile pen to the spider pen.
Move the reptile from the rat pen to the reptile pen.
Move the rat from the blackbird pen to the rat pen.
Move the blackbird from the holding pen back to the blackbird pen.
7. Open the chest next to Lottie and search it to obtain Betty's wand. Take the wand back to Betty and she will enchant the broomstick.

Aggie
Items Required: Broomstick
8. Head east to Draynor Village and speak with Aggie in her house. She will need to take you to a more open, private place to do her enchantment. Agree to teleport there and speak to her once you arrive. She needs you to sweep away four lines of sand to leave behind four small triangles. Sweep away the northwestern line, the two middle lines, and the southeastern line.




9. Speak to Aggie to return to her house and get the broomstick enchanted.


Maggie
Items Required: Broomstick
10. Return to Maggie and tell her the good news that the broomstick is enchanted. Agree to stir the cauldron, then use the broom on it. Speak to Maggie again and she gives you a bowl for you to get up to ten bowls of goulash.
Reward:
A broomstick
Access to 10 portions of goulash.
Quest points gained on completion: 1
Tips, tricks & notes:
Each bowl of goulash will provide 10 times your skill level in experience to a skill of your choice, exactly like a genie lamp.
After the quest, you can take your broomstick to a number of witches around RuneScape for additional rewards:
The Sorceress's Apprentice in Al Kharid will enchant the broomstick to teleport you to the Sorceress's Garden.
Ali the Hagg in Pollnivneach will award you with 1,997 Magic Experience (Level 33 Magic Required).
The Old Crone east of the Canifis Slayer Tower will award you with 7,139 Magic Experience (Level 53 Magic Required).
Baba Yaga on Lunar Isle will award you with 10,338 Magic Experience (Level 73 Magic Required).
Kardia in the Underground Pass will award you with 14,979 Magic Experience (Level 93 Magic Required).
After completing the quest, you can give Maggie's assistant Wendy some Magic unguent so you can have her make your cat(s) purple.
Purple Cat Puzzle 
Hide/Show:
Go to the basement of the rune shop in Port Sarim again and speak to Lottie. Get your compass pointing north so that the room has the holding pen at the top of the map. Move the animals in the directions shown:
Blackbird up
Bat right
Spider up
Snail left
Bat down
Lizard left
Rat up
Bat right
Lizard down
Spider right
Snail up
Lizard left
Bat left
Rat down
Spider right
Bat up
Lizard right
Snail down
Bat left
Spider left
Rat up
Lizard right
Spider down
Blackbird down
Reward: Speak to Lottie and open the chest to get the Magic unguent. Give it to Wendy, Maggie's apprentice. Use any cat or kitten on Wendy and she will make it purple - but this is not reversible!! Any hellcat type will revert to an ordinary purple type.

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Monday, October 27, 2008

Crazy but Cute Youtuber or Gamer

Jane is 16 years old, and she's bored and going crazy. She should have kept playing Runescape to stay sane. Maybe she just can't wait for Mechscape to come out like the rest of us.

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Battle begins for online role players: Runescape or WoW or Maplestory or Nexon or Free Realms

Battle begins for online role players
By Chris Nuttall
Published: October 26 2008 22:00 | Last updated: October 26 2008 22:00


World of Warcraft is under attack. The 3m US players of the online warfare game, populated by monster-baiting characters, are being outnumbered by an army of 4.5m amassed by an independent video game developer from Cambridge, England.

Runescape, a game that, like Activision Blizzard’s WoW, has skill-building quests and conquests, has been developed by Jagex. Unlike WoW, which is sold as a boxed product in shops and requires the download of large software files, players need only a web browser to get started on Runescape.

Jagex’s game has been a hit among younger audiences that cannot afford a subscription and are often using older computers that are unable to run PC games with high-end graphics. The comparatively simple business model has been so successful that bigger players want to emulate it.

Sony Online Entertainment has decided to take the plunge. Others on a similar path include Nexon of Korea’s MapleStory, exported to the US, and Electronic Arts’ Battlefield Heroes.

“We’ve spent a lot of money investing in this space because we think it’s potentially the largest [market] there is,” says John Smedley, the Sony division’s president. “Jagex built a great business model and it’s actually one we’re copying with Free Realms.”

Mr Smedley hopes his children will switch allegiance from Runescape to Free Realms, the competitor being developed by Sony.

“We’re going after the same market – 12-year-old boys and girls. They’ve built up a great user base by having a fun-to-play game that’s quick and easy to get into on any computer,” he says.

Sony is a past leader in online role-playing games with its EverQuest title, first released in 1999. Its financial muscle and established infrastructure make it a formidable opponent for Jagex.

“Sony have got a massive marketing budget,” admits Geoff Iddison, Jagex chief executive. “But gamers can look at us and see how deep Runescape is – there are thousands of hours of gameplay.”

By depth, he means the vastness of the online world that has been continually expanded over the past seven years and the range of activities that have been built up.

Both Runescape and EverQuest have their roots in the multi-user dungeon games first developed 30 years ago. These games originally consisted of typed descriptions of creatures and objects with players text-chatting with one another and inputting commands.

Andrew Gower, co-founder of Jagex, was an avid text-based MUD player as an undergraduate in computer science at Cambridge University, where he began to code Runescape.

The fact that text-based MUDs could be picked up where you left off on any computer appealed to him. He built Runescape on the same principles but using the Java language to allow it to run in a regular web browser and enabling 3D graphics.

Jagex has grown to be the UK’s biggest independent games developer, employing about 400 people.

The company has remained private and is cagey about its financial performance but the chief executive says Runescape has attracted 135m registered users over its lifetime, with on average 6m people a month playing.

“It’s a very understated, rapidly growing business and we’re very proud of it,” he says. “We’re extremely profitable, the margins are very good and we’re growing at 35 per cent a year.”

Runescape makes most of its money from the $5-a-month subscription a significant number of players are prepared to pay to get access to new quests, equipment and areas of the game. Free Realms plans a similar model although Mr Smedley sees the selling of virtual goods as being the most profitable avenue.

“We’re shooting for tens of millions of players, we’re aiming very high. I’m betting virtual items is where the real money is, perhaps 80 per cent of revenues,” he says.

For Jagex to maintain its momentum, Mr Iddison is exploring new markets and products. French and Brazilian versions will launch soon and Mechscape, a science fiction game that will run on the same platform as Runescape, will be released next year.

“We are forever looking over our shoulders to make sure we are staying ahead of the game,” he says.


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DJ Suox's Runescape Donk Party!

Runescape donking to the max!

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Runescape vs World Of Warcraft- NON-BIASED Comparison

Here's a Youtube video comparing the popular games Runescape vs. WoW.

Now that they are going head-to-head, players have a decent choice. And they should make the choice wisely because it'll cost them hours!

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Friday, October 24, 2008

Interview: Jagex CEO Iddison On Going 'Deep Casual' With FunOrb

October 24, 2008

Interview: Jagex CEO Iddison On Going 'Deep Casual' With FunOrb

Interview: Jagex CEO Iddison On Going 'Deep Casual' With FunOrbJagex has quietly crafted in RuneScapethe world's second-largest Western MMO -- with roughly 5.3 million active players per month, the free-to-play, browser-based title comes in just behind World of Warcraft. Now, the UK-based company's heading for a new frontier with a game portal called FunOrb.

The recently-launched site offers what the company calls "deep casual gaming" -- the aim's to provide deep and compelling game experiences within the same time frames usually associated with casual titles. 

It's a promising idea with some unique aspects to it -- and is sure to pose a challenge for the company as it's tasked with maintaining its growth plans for thriving RuneScape at the same time. Jagex CEO Geoff Iddison talks to Gamasutra about the details of FunOrb and how it plans to balance its goals. 

I first heard of RuneScape back when I was working in the specialist press. We'd always check our traffic position relative to other gaming websites -- and RuneScape was always the third-biggest!

Geoff Iddison: It's at least that -- probably number two. It's the second-biggest Western MMO, currently. If you look at the number of active players for our game over a month period, we're about 5.3 million per month. World of Warcraft is about 9.3 million, and number three is well behind us. We're number two in the Wstern world. 

We launched our new game in March of this year called FunOrb. FunOrb is a deep casual game experience -- there's nothing quite like it on the market -- and we feel that it's really going to appeal to those ex-MMOG players who no longer have the time to play an MMO but want a deep, compelling gaming experience within an easily accessible, relatively short period of time. Playtime for the FunOrb games is between 12 and 40 hours, so it's deep minigames.

The whole business model of Jagex products, and this business model will go forward with our new MMO coming out next year, is free to play, and if you want deeper content, you pay a subscription. Subscription is five dollars a month for RuneScape and three dollars a month for FunOrb. To go into that content, you pay the monthly subscription, so it's basically a free to play model.

About 60 percent of the game content is behind that subscription barrier. In RuneScape, it may be different quests, the same quests but deeper, and it may be certain skills that you have. House building, for example, is a members' benefit. There's a number of skills and quests and things that you can't do as a free member.

How do you find that the subscription model works for you, in terms of free to play plus subscription? 


GI: The subscription model works really well for us. We've got more than a million subscribers currently and growing, so it's worked well. Margins are very good and we're extremely profitable, so it works for us. But going forward, we are considering in our future MMOs having not just subscription but micropayments too.

Companies with several different MMOs can have a slight self-competing problem. How do you look at that issue?


GI: We don't know yet. But we positioned our new MMO at an older demographic than RuneScape. It's sci-fi, so it's a different genre altogether. You're not going to get people playing multiple MMO, they're going to be playing one at a time, so there may be some cannibalization of our RuneScape userbase going over to our new MMO. Tthe way we've positioned it is RuneScape, our new MMO, and then FunOrb, the deep casual game experience. So there should be a migration path from one to the other in those three games. But it's going to be interesting to see how it overlaps.

Can you explain the philosophy is behind deep casual games? 

GI: We've got all of the infrastructure in place to do a full casual game offering to an audience that wants a multiplayer game. FunOrb is leveraging that technology and giving a far more satisfying, deeper playing experience; it's more satisfying from a graphics perspective and from a content perspective, and the subscription model is free to play. 

40 hours of gameplay on a casual game is currently something that's not generally available on the marketplace. It's early days. We launched in March, and we've got around 300,000 uniques in a two or three week period. So it seems to be going well and the model seems to work. We've got a new game going live on FunOrb every two weeks -- the same as RuneScape; new content goes onto RuneScape every two weeks.

What goes into these updates?

GI: Some updates have taken a year or 18 months to develop, like the update that we did around three months ago, and some updates are relatively minor. 

We watch our forums and take the feedback very seriously and use that feedback in a lot of cases to improve the game. We have a player poll every two weeks as well, asking them what they'd like to see and what they don't like and whatever else. 

It's one of the first social networking sites, RuneScape. It's been around since 2001, and potentially, it has over 130 million people on that network, so that feedback that we have is always taken seriously and we plug it into the game in development. 

What's your primary demographic?


GI: RuneScape's demographic is from 7 to 18, with a sweet spot being around 13, 14, or 15. It's 85 percent male, but we're keen to get more females into the game. There's puzzles that are aimed at the female audience, as opposed to the PvP stuff, which is more male-oriented.

After 18 is where FunOrb comes in. People at college perhaps haven't got the time to spend 12 or 14 hours a week out on RuneScape and MMOs, so naturally they'll graduate onto something else. But this is where our new MMOG comes in. We're hoping to collect a lot of those people graduate out of RuneScape to our new MMO.

But we've got a lot of people over 40 playing Runescape; we have whole families playing the game. We have granddads and grandmas meeting their siblings, nieces, and nephews within the game. We want to appeal to the whole. For anyone who wants to play RuneScape, there's something in there for them.

Your strategy is to stay completely browser-based for all of your products?

GI: Absolutely. It's so compelling, and I think other companies are seeing this now. So the distribution model of the browser base is just fantastic. There's no third parties. We are the developer and the publisher. Anywhere in the world, you can access your MMOG. You don't need a high-spec PC. With any PC that's connected to the internet, you can just log on and you're there in your game with your avatar. That model is just so good for us, and we feel it's going to become more competitive in this space because the model's so good.

However, the barriers to entry on a massive MMO which is browser-based are pretty high. The infrastructure that we've got in place not just from a technical perspective, but the design, is pretty sophisticated. The black mark system, all of the filters, the chat filters, the policing of the game... those things are pretty high barriers to entry. You don't go diving into the browser-based MMO market without having to overcome some of those hurdles. It's not just a matter of getting a game out there. 

And there's a whole regulatory perspective of this as well, with an MMO that's browser-based and accessible from anyone's PC, you want to make sure it's safe to play. That's why half of our company is dedicated to player support.

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Wednesday, October 15, 2008

After a long wait, RuneScape players can now get into Player versus Player combat. Players who wish to play PvP must have a minimum combat level of 20

After a long wait, RuneScape players can now get into Player versus Player combat. Players who wish to play PvP must have a minimum combat level of 20 to even get into the world. Also, anyone who actually decides to enter the PvP world might also lose items and will not receive a headstone. This is an interesting update for RuneScape and should help freshen things up.

More details after the jump or head to: http://news.runescape.com/newsitem.ws?id=1442

From the RuneScape site:

Here’s a quick run-down of the features:

Fight players (within your level range) anywhere on the map, except in a few safe areas.
Safe areas include banks, respawn points and some guilds.
Level ranges are 10% of your Combat level, plus 5 levels. If you are fighting inside the Wilderness, the Wilderness level is added to this total. Your current attack range is shown on your screen at all times. (The 10% is measured from the higher of the two combatants’ levels.)
Skulling is back – same rules apply. If you initiate combat, you are skulled and on death you will lose all items, with the Protect Item prayer saving one item as normal.
Teleport Block is back in the normal spellbook.
Some minigames are available to play, others are not – please see the Game Guide for more details.
Death drops are back – new rules apply. Drops will be a mixture of items from the defeated opponent’s inventory and items from drop tables specific to PvP worlds. See below for details.
The quality of the drops you get when you PK someone depends on several different factors:

To get a reward from a kill, you also have to risk some items yourself!
To accumulate a possible reward, you have to risk a minimum of 75k of items on a members’ world, or a minimum of 25k of items on a free world.
Note that your three most valuable items won’t count as being risked unless you’ve been skulled, as you wouldn’t lose them.
The longer you spend on a PvP world (outside a safe area) with the required amount of items at risk, the better your possible rewards might become, to reward you for your risk.
The possible reward increases even faster and goes to a higher maximum if you go into a ‘hot zone’.
Note, however, that risking more than the minimum won’t improve your rewards faster, so it’s a good idea to take relatively cheap and useful items that won’t cost you too much to replace if you die.
When you get a successful kill, the exact reward you can claim depends on a number of other factors, including the level difference between you and the value of the items items lost by the dying player. Any unclaimed loot is saved for the next kills, so you don't have to worry about it being lost if you kill a low level player.

Don't despair if you are dying a lot and losing a lot of items. The game will detect this and improve your chance of getting decent rewards when you do eventually get a good kill.

The above is a simplified description of how it all works. To prevent cheating there are various other factors taken into account. We've calculated the rewards and rates very carefully, so that a successful PKer should be able to get a good income, and PKers who get lucky might find themselves with a good drop. Higher level players may also get higher rewards to reflect their increased earning ability when not PKing, such that PKing is still worthwhile for them. The aim is to make PKing a fun alternative (albeit very high risk) way of earning money in the game.

Included in the PvP-specific drop tables is a wide range of new combat equipment and XP-boosting gloves. Members will get access to level 78 items for all three corners of the combat triangle, including armour as well as weapons, and a new set of Ancient Magick spells. Non-members will get access to corrupt dragon equipment. To find out more about these items, please visit the Game Guide.

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Saturday, September 27, 2008

Runescape Shooting Stars Guide


RUNESCAPE SHOOTING STARS GUIDE

What a fun Runescape mini-game guide! Read on...

Have you ever wished for a more fun way to train Mining? Perhaps you are bored of dropping ore and want to be rewarded as well as gaining impressive amounts of experience. Whatever your wish may be, it is just a shooting star away!

Shooting Star has you exploring RuneScape to find the Runescapese heavenly beings. the Runescape point of finding one is so that you can mine it for the Runescape experience and rewards. Shooting Stars are categorized according to size, ranging from 1 to 9. Higher level stars require higher Mining levels to break, but will yield more experience. Below is a table showing the Runescape different Star sizes, the Runescape Mining level required to mine the Runescapem, and the Runescape amount of experience each level of Stardust gives.

Star Sizes

Star Size Minimum Mining Level Mining Experience Per Stardust*

9 90 210

8 80 145

7 70 114

6 60 71

5 50 47

4 40 32

3 30 29

2 20 25

1 10 14

*If you are the Runescape first one to find a crashed star, you will be rewarded with extra Mining experience (Level * 75), as well as having your name posted on the Runescape Shooting Star Noticeboard at the Runescape Observatory.


As you mine the Runescape star, you will collect Stardust, which can be redeemed for rewards later on. In order to free the Runescape Star Sprite and claim the Runescape rewards, you must first locate a star. When you find one, mine at it with a pickaxe to break the Runescape star down. Higher leveled stars will take longer to completely break, as whenever a star breaks, it will lower by 1 size. To reach the Runescape Star Sprite, you must reduce the Runescape size to 0. This is mostly a group effort, as othe Runescaper players will be hunting and mining the Runescapese stars as well.

This Runescape Shooting Stars Guide Continues...

Locating Stars

Locating the Runescape Shooting Star is the Runescape main part of this mini game. the Runescape first thing you should do is go to your house (Or someone else's house) and look at the Runescape skies using the Runescape telescope in the Runescape Study. This will give you an estimate as to when the Runescape star will crash, as well as the Runescape general area. the Runescape better quality the Runescape telescope (Oak, Teak, Mahogany), the Runescape closer the Runescape estimate will be. Note that if the Runescape telescope is blocked by a room built in front of it, it will not work.


Below is a table that has information on star locations. Stars are usually located near a mining site, so those should be the Runescape first places to look when searching for one. the Runescapey occasionally land near a bank.

Star Locations

Area Locations

Asgarnia Crafting Guild Mine

Falador area

Aboveground near the Runescape Mining Guild entrance in East Falador

Rimmington Mine

Taverly Mine

Crandor or Karamja Brimhaven Northwest Mine

Brimhaven Southwest Mine

Crandor Isle

Jungle Mine

Shilo Gem Mine

Fremennik lands or on Lunar Isle Fremennik Mine

Aboveground near Jatizso Mine

Lunar Isle Mines

Neitiznot Runite Mine

Rellekka Mine

Kandarin Coal Trucks

East Ardougne Mine

Port Khazard Mine

South Ardougne Mine

Yanille bank

Kharidian Desert Al Kharid bank

Chasm Mine

Duel Arena area

Enakhras' Mine

Nardah area

Sophanem Mine

Uzer Mine

Misthalin Lumbridge Swamp East Mine

Lumbridge Swamp West Mine

South-east Varrock Mine

South-west Varrock

Morytania and Mos Le'Harmless Canifis Bank

Aboveground near the Runescape Haunted Mine

Mos Le'Harmless Bank

Wilderness Bounty Hunter area

Hobgoblins' Mine

Runite Mine

Steel Mine

Skeletons' Mine

This Runescape Shooting Stars Guide Continues...

Rewards

When you finally reach the Runescape Star Sprite, he is willing to offer you rewards depending on how much Stardust you collected. the Runescapese rewards include:

Up to* 50,002 coins

Up to 20 Gold ore (Noted)

Up to 152 Cosmic runes

Up to 52 Astral runes

Having the Runescape ability to mine two ores at once for up to 15 minutes**

*the Runescapese are the Runescape rewards for getting the Runescape full 200 Stardust. If you get less than 200, you may find that your rewards will be somewhat less than listed.

**Mining two ores stacks with wearing Varrock armour, making it possible to mine three ores from a single rock if both effects occur.

the Runescapere are certain restrictions to the Runescape rewards. You may only have up to 200 Stardust at one time. You may not mine anymore even if you bank it, and the Runescapere is no drop option, only destroy (Stars can still be mined for experience though). Finally, the Runescape Star Sprite will only reward you once per day.


This Runescape Shooting Stars Guide Continues...

Tips

the Runescapese are some things to keep in mind whenever you go star hunting:

Most stars will land near Mining locations, or the Runescape entrances of nearby Mining locations.

Most stars that aren't found at Mining locations can be found near cities, especially near banks.

Stars will crash only on the Runescape ground, never underground.

Stars require some space to crash, so avoid looking in places that are full of trees, buildings, etc.

Stars are more often found in secluded places, not those that are frequently filled with activity.

Going after a star in the Runescape Wilderness will have less competition, but higher risk.

If you find a star, but do not have the Runescape required level to mine it, ask some friends to help. the Runescapey can lower the Runescape star's size until you are able to mine it.

the Runescape more people looking, the Runescape faster the Runescape star will be found. Joining a group is much better than running around by yourself looking over every listed location.

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Runescape Corporeal Beast Guide

Corporeal Beast Guide

This perticular mosnter has been rated as EXTREMELY VERY VERY HIGH-RISK. You should never attempt to fight the Runescape Corporeal Beast with items you are not willing to risk losing, and while the Runescapere, you should expect your death as a possibility at all times. Remember, you do not get a gravestone at death!

Introduction
To date, the Runescape Corporeal Beast is the Runescape strongest being ever to wander into RuneScape. the Runescape level 785 monster is fought in a multi-combat dungeon after the Runescape completion of the Runescape quest Summer's End. It attacks with all 3 styles, with mage hitting the Runescape most, so mage pray is a must. Even with prayer, it has been reported to hit up to 65's, so death is an option at all times. With great risk, a great reward is pleasant too. This monster is the Runescape only beast to drop the Runescape 4 sigils. the Runescape sigils are used on a Spirit shield (item achieved at the Runescape ending of the Runescape quest) with Holy Elixer on it (Also dropped by the Runescape Corporeal Beast) to make the Runescape Arcane, Divine, Elysian, and Spectral Spirit shields, some of the Runescape best shields in the Runescape entire game.
Corporeal Beast

Location


the Runescapere are 4 main ways to get to the Runescape Corporeal Beast Lair. Two are convenient, two aren't so convenient.
the Runescape best way of getting the Runescapere is the Runescape RED route. You get the Runescapere by using a charged Games Necklace, and teleporting to Clan Wars.
the Runescape second best way is the Runescape GREEN route. You get the Runescapere by using the Runescape above mentioned Games Necklace and teleporting to Bounty Hunter.Although it isn't as quick as the Runescape red way is, it is decent for banking after fighting the Runescape Beast.
the Runescape third best way is the Runescape GRAY route. It's just a direct route walking from Edgeville.
the Runescape worst way to get the Runescapere is the Runescape BLUE route. Similar to above, except walking from Varrock East Bank.

Note that this is the Runescape wilderness, and the Runescapere is always a danger from revenants, especially the Runescape area right below the Runescape dungeon.
Once you enter the Runescape dungeon. You arrive in the Runescape arena where you already fought the Runescape Beast in the Runescape quest Summer's End. It should look familiar, so you run east, go through the Runescape mini doorway into the Runescape room where the Runescape battle to bury your soul took place, run east again, and that doorway leads to the Runescape boss.

Corporeal Beast
Setup
As of right now, the Runescapere are 2 main ways to fight the Runescape Corporeal Beast. It's up to you what style to bring, mainly depending on your stats and how much money you're willing to spend.

When choosing gear, keep in mind that defense bonuses have no effect against the Runescape Corporeal Beast, so only bring armour that will give attack bonuses.

Range
the Runescape first method is the Runescape ranging method. the Runescapere are three different inventories you could use here.
the Runescape first two inventories have the Runescapeir pros and cons. While the Runescape shark method is cheaper, you have to bank after pretty much every kill. the Runescape brew method, while being a lot more expensive, will allow you to stay the Runescapere longer.
Recommended
Equipment: Inventory: Alt. Inventory:
Archer Helmet
Amulet of Fury
Karil's top
Karil's Skirt
(Barrows) Gloves
Rune C'bow
Unholy Book
Snakeskin Boots
Archer's Ring
Ava's Accumulator
Ruby Bolts (e)
Diamond Bolts (e)
2 Range Potions(4)
Games Necklace
6 Super Restores(4)
10 Saradomin Brews(4)
7 Sharks
Teleport Tabs
Diamond Bolts (e)
2 Range Potions(4)
Teleport Tabs
Games Necklace
4 prayer potions
18 sharks
Not everyone is willing to take that expensive of gear into a place with no grave, or might not have the Runescape cash to do so. the Runescape third inventory and setup can be used for players with this in mind:
Budget
Equipment: Inventory:
Archer Helmet
Glory Amulet
Black D'hide Body
Black D'hide Chaps
Black D'hide Vambraces
Rune C'bow
Rune Kiteshield
Snakeskin Boots
Ring of Life
Ava's Accumulator
Ruby Bolts (e)
Diamond Bolts (e)
1 Range Potions(4)
Games Necklace
4 prayer potions
21 Sharks
Teleport Tabs

Melee
Anothe Runescaper method is meleeing. After some testing, it was discovered that the Runescape Corporeal Beast is weak to stab attacks, so the Runescape main weapons used here are guthans (healing effect, using spear's stab option), or Zamorak Spear with Initiate or Proselyte for boosting prayer bonus. For meleeing, the Runescape brew/restore setup isn't nearly as good as the Runescape range one.
Recommended
Equipment: Inventory:
Helm of Neitiznot
Proselyte Hauberk (plate)
Proselyte Cuisse (legs)
Fire Cape
Amulet of Fury
Zamorakian Spear
(Barrows) Gloves
Dragon Boots
Berserker Ring
Super Attack(4)
Super Strength(4)
4 Prayer Potions (4)
Games Necklace
20 sharks
Teleport Tabs
Like with ranging, not everyone can be expected to bring that expensive of gear. Pretty much anything can be swapped out to a less expensive alternative. Dragon boots can go down to addy or rune, fury down to glory or a stole, fire cape down to legends, obsidian, or a skill cape. the Runescape only item that is a real 'must have' is the Runescape weapon. It doesn't even have to be Zamorakian Spear, all it has to have a 'stab' option.

Notes
None of the Runescapese are set inventories, it can vary depending on your range (if you're ranging), attack and strength (if you're meleeing), defense and hitpoints levels.
Cannons can be set up in the Runescape Beast Lair, and help a lot when taking out the Runescape cores, so once you feel comfortable the Runescapere, substitute the Runescape cannon and cannonballs in place of eithe Runescaper 1 restore, 2 brews, and 2 sharks, or 1 prayer potion and 4 sharks, depending on the Runescape inventory you choose.
the Runescape inventory you pick also depends on what size team you have. If you're at a mass trip, you might as well take the Runescape cheap way out and use sharks. If you're with a smaller team who needs as many people as the Runescapey can at all times, the Runescape brew/restore option is better.
Fighting the Runescape Beast

Fighting this monster is no easy task. In order to kill it in a decent amount of time, it is advised you have 10+ people.
When you're about to enter the Runescape final lair, you will receive one of the Runescape messages warning you about the Runescape dangers of the Runescape place before you. Unlike the Runescape othe Runescaper ones, this one you cannot choose to hide after you go to it a certain amount of times.
Once your team enters, use the Runescape prayer Protect from Magic (Its melee attack is less accurate), and start killing it as you would any othe Runescaper monster.
After a little while, normally when the Runescape Corporeal Beast is around half hitpoints, it will release a Dark Energy Core. the Runescape Core has 25 hp, and its sole purpose is to heal the Runescape Beast back to full health. the Runescapere are two main methods to avoid it.
the Runescape first is having the Runescape rangers pick it off. the Runescape meleers have a tough job of killing it because when the Runescapey get close, the Runescape Core starts draining energy. Unfortunately, the Runescape Core will not stay still long enough to be attacked unless it is feeding off someone else, so what you do is have one person stay and have to core attack it, while the Runescape rest of the Runescape rangers attack. After the Runescape core is dead, it will spawn in a short amount of time, and you will repeat the Runescape process.
the Runescape second is a preferred method. When the Runescape Core jumps towards you, run away. It will sit the Runescapere not knowing what to do for a second or two, the Runescapen jump. Nobody takes damage if the Runescape Core can't reach anyone, and the Runescape Beast won't get healed. Conveniently, the Runescape Zamorak Spear's special attack pushes back the Runescape opponent and stuns it for a few seconds. This can be extremely useful, like the Runescape picture below shows:

Anothe Runescaper thing to point out is that the Runescape Beast picks a target, and stays on the Runescapem for quite a while, dealing heavy damage, with even the Runescape most experienced warriors struggling to keep alive. To prevent this, run directly under the Runescape Beast, and stay under the Runescapere until it switches to a target. Note that this can take multiple clicks to stay under the Runescape Beast, as it will try and adjust itself so it can start attacking again. Here's an example of what to do:

Concerns

Before fighting this Beast, please keep in mind the Runescape following concerns:
Even though you don't get a gravestone when you die, your items still stay the Runescapere, and it is possible to go back and collect about 10 of your items before the Runescapey disappear.
No protection prayers will stop the Runescape Dark Energy Cores from hitting you.
the Runescape Corporeal Beast can hit up to 65's, so even if you're eating as fast as you can, it is possible to get killed at all times.
If the Runescape Dark Energy Core is stealing hitpoints, a message will appear in your chat box "the Runescape dark core creature steals some life from you for its master."
When the Runescape Beast attacks you, it may drain some stats, if it does, it will say in the Runescape chat box "Your (Skill) has been slightly drained!"
Stunning the Runescape Corporeal Beast with a Zamorakian or Dragon Spear doesn't work. A message appears in your chat box saying "That creature is too large to knockback!"
Do NOT bring familiars when fighting the Runescape Corporeal Beast. He feeds on souls, and if the Runescape familiar gets close enough to him, he will eat it and the Runescape Beast will regain a large amount of hitpoints.
Although it may seem like an easy task, the Runescape Corporeal Beast has a damage reductor around it. Even though it was 2000 hitpoints, the Runescape max with ruby bolts e is 100, and it's rare to see above a 30 with even the Runescape most powerful weapons, super pots, and piety.

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Wednesday, September 24, 2008

Mechcape World of Warcraft

Mechscape or World of Warcraft? That's a big question indeed and gamers all over the Mechsape world are wondering when they can get their hands on the beta testing.


Asteroids, comets, and space are all parts of the mining and digging that will happen on the trade of Mechscape empires between each clan. 

How is it different from World of warcraft?  totally different. no mounts first of all, other than spaceships. Secondly, it has space and robots. See the difference, it's right in front of you and you still think Mechscape is like World of Warcraft or even Runescape when it's clearly a new mmorpg about Sci-Fi.

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Friday, September 19, 2008

Runescape University

Get a job for Runescape for University students. Now's the chance to work at the best MMORPG online game publisher in the world.

They're making Mechscape, so maybe that's the project you'll get... making 3D robots and fantasy Sci-Fi stuff. Cool.

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Wednesday, September 17, 2008

Runescape Quests: Summer's End

The time is ripe to do some Runescape Quests and play the game.

Difficulty level: Hard

Start location: Speak with Summer in the farm ruins north-west of Clan Wars.

Required:

Quests: Spirit of Summer

Skills: Level 23 Summoning, Level 23 Woodcutting, Level 35 Hunter, Level 45 Mining, Level 47 Firemaking, Level 55 Prayer

Items: Ghostspeak amulet, Jennica's ring, pickaxe (any kind), woodcutting axe, any summoning pouch made with a blue charm (bring extras), tinderbox, spade

Suggested:

Items: Games necklace, super energy potions, Amulet of glory, 1 click teleport, good food (such as sharks, tuna potatoes, Saradomin Brews), NO ARMOUR (does no good, weighs you down)

Monsters: Evade Spiritual Beast, Dark Core

NPC: Summer

Walkthrough Hide/Show:

Note: If you have to walk out or teleport out, feel free to do so - your accomplishments (a pyre lit, a core captured, a grave blessed) will be saved in each room for your return. Armour will not protect you (don't bother), and the Beast hits players hard (sample values: 34-22-18) - this is not for the faint-hearted!

Bank Bank Bank
Required: Ghostspeak Amulet, pickaxe, Jennica’s ring, familiar pouch(es) made from Blue charms
Suggested: Games necklace, food, Amulet of glory

Starting out

1. Make your way to the Ruins west of Clan Wars (Spirit of Summer quest start) - using a games necklace is easiest. When you approach the area, there will be an earthquake and Summer will be standing at the portal. Talk to her and follow her. The Village elders will tell you about the imminent danger of the Beast that had been feeding on them for centuries.

2. Go back to the real world, and head north of the farm. You should see a dungeon sign on the mini map. Right click on the entrance and hit the Collapse option. This will open the cave in the spiritual realm.

3. Enter the spiritual realm in the village and head north again.

4. This time you need to use your Blue Charm familiar to lure the beast to the dungeon door. You must be careful not to allow the familiar to fall behind too far, or else it will be eaten by the beast. When all three of you (you, your familiar and the beast) are near the dungeon entrance, go in.

5. One of the village elders will explain what you need to do with the beast. Tell him you are not ready for the next part so you can equip yourself. Bank and top off your energy.

Bank Bank Bank
Required: tinderbox, woodcutting axe, Ghostspeak Amulet, Jennica’s ring
Suggested: Games necklace, 1 Click teleport, food, energy boosts, five empty inventory slots

Room 1

6. After banking, head back into the spirit realm and into the cave. You will notice that this cave is filled with lots of tree roots along the walls. Tell the village elder that you are ready.

7. As soon as you begin, the beast will start attacking you with his magic attacks. These magic attacks are not homing, meaning you can physically dodge them, but they explode into smaller projectiles after hitting the ground, so be careful.

8. You need to chop some cursed willow logs from the tree roots around the room to gather enough logs to set up a pyre. It takes 5 lots of logs to set up 1 pyre. It is highly recommended that you set up 3 pyres around the room before you light them. Once you have set them up, light 1 and a small cut scene will follow, do the same for the other 2. The attacks from the beast will get more severe as the number of pyres you burn.

9. Once you have burned all 3 pyres, the beast will retreat into another room. Bank and top off your energy.

Bank Bank Bank
Required: spade, Ghostspeak Amulet, Jennica’s ring
Suggested: Games necklace, 1 Click teleport, food, energy boosts

Room 2

10. Get the required items from your bank and make your way back to the dungeon and go to the room east of the room you initially entered. Another elder will brief you on what to do. When the battle begins, again, the beast will barrage you with attacks as before.

11. You will notice that there are soft soils scattered around the edge of the room, these are the soft soils you need to dig and lure the dark cores into. For the first one, stay near to one of these soft soils, and dodge the beast's attacks until it releases a dark Core (a message will appear in your chat window). When the core approaches, use your spade while standing near the soil to lure it inside, but do NOT touch it - contact with the core will hurt you. If you are successful, the dark core will fall into the hole and a cut scene will ensue.

12. The second core is much the same as the first core, but the beast attacks are more frequent now, and so it is advised that you move to the next soft soil patch to avoid them.

13. The third core is by far the trickiest. The beast’s attack is much more frequent and it will take a while before the dark core is released. The best way to dodge his attacks is to run around the room in circles, but stick close to the walls, and KEEP running to avoid damage. His blast radius is now rather large and will hit you if you lag behind.

14. Once you have all 3 cores trapped, you are done with this room. If you have more than 20 pieces of food left and are healthy and energetic enough for a final confrontation, proceed to the next room. If not, bank and top up with food and energy.

Bank Bank Bank
Required: Ghostspeak Amulet, Jennica’s ring
Suggested: Games necklace, 1 Click teleport, food, energy boosts

Room 3

15. This room is the trickiest of the 3 rooms, although the beast attacks are not as severe as the other 2 rooms. The 3 elders will be resting in 3 graves, which will change location during the fight (see below for explanation). Each elder will be transformed into a coloured soul. The trick to this battle is that while the beast is charging up his attack, you must bless the grave whose soul’s colour corresponds to the colour of the attack he is charging up for. So for example a grave contains a blue soul, this is the grave you must bless if the beast is charging up for a blue attack. You need at least 20 prayer points to bless a grave. If you run out of prayer points, there is an altar in the room where you can recharge your prayer points. You must bless each colour once to defeat the beast.

16. The tricky part of this fight is that the souls change graves after every 2 attacks from the beast, making tracking down the grave somewhat harder, because this usually happens while you are dodging the attack.

17. Once the beast is defeated, the elder wants to thank you outside, so leave the cave and speak with the elders. After the conversation, you will be given the Spirit Shield as a reward, along with improvements to Jennica’s ring.

Reward:

* 1,500 Summoning Experience
* 5,000 Hunter Experience
* 5,000 Mining Experience
* 5,000 Woodcutting Experience
* 10,000 Prayer Experience
* 15,000 Firemaking Experience
* Spirit Shield
* Upgraded version of Jennica's Ring

Quest points gained on completion: 1

Tips, tricks & notes:

* During the quest, you can loot a mithril axe, bronze pickaxe, tinderbox and spade from the corpse in the cave in the real world.
* Bring the highest woodcutting axe you can use to speed collecting the logs.
* Players who have completed the As a First Resort... quest will want to take advantage of the pools for their boosts. Using the Ectophial as your 1 click teleport gets you close to a charter ship to reach Oo'glog.
* After the quest you can fight the Corporeal Beast (level 782, 2000 hp!) in the third room, which will now be accessible from the Real World. Tip.It's Bestiary - Corporeal Beast entry has more information.
* Your Spirit Shield reward can be blessed with a Holy Elixir (a Corporeal Beast drop) if you have 85 prayer, or by paying a hefty fee to Brother Jered in the Monastery if you do not.
* A Blessed Shield can have a Sigil attached to it if you have 85 prayer and 90 smithing. Each Sigil (Arcane, Divine, Elysian, Spectral - dropped by Corporeal Beast) makes a different shield with different properties. Tip.It's Prayer Guide - Shields section contains more information.
* After the quest, wearing Jennica's ring now allows you into five new portals that offer one-time experience:
o Big Castle Ruins in the High Wilderness (Level 47), far east of the Demonic Ruins: 5,000 Smithing XP
o Rogue's Castle: 10,000 Thieving XP. Portal is 3 cells east of the broom leaning on the wall, outside castle in the backyard. While in the spirit world, close both jail doors inside the Rogues Castle. Return to the regular world and tell the rogue in the cell that you are helping him escape. Afterwards you can find him south of Varrock's archery shop where he will buy unenchanted rings for their high alch value.
o Chaos Altar in the Level 12 Wilderness, south of Clan Wars Arena: 5,000 Prayer XP. Includes a Spirit Person that will tell you about the God Wars and how Guthix interfered - need Amulet of Ghostspeak to talk to him.
o Dark Warriors' Fortress in the Level 20 Wilderness, west of the Bounty Hunter Arena: 10,000 Defence XP. Includes Level 129 Tormented Wraith that can be attacked if you are wearing Full Black Armour (Helm, Plate, Legs, weapon, and shield unless black weapon is 2h). Tip.It's Bestiary - Tormented Wraith entry has more information.
o Ruins North-west of Clan Wars, the Quest start area: 5,000 Farming XP. If you lose Jennica's ring, search rubble 1 square east of the portal.

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Tuesday, September 2, 2008

Google Chrome - Google's new web-browser - beta

Google has developed their own web-browser based on the Webkit engine called, Google Chrome. You can read intro comics about it here: http://www.google.com/googlebooks/chrome/index.html

In introduces the "V8 Javascript" engine and separates tabs and scripts down into their own processes and puts everything into a sandbox.

This automatically means: safer, more reliable, and faster web-browser.

The beta is set to launch on September 3, 2008.

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Thursday, August 28, 2008

All Fired Up Quest of Runescape

Introduction
Over the years, the kingdoms of Asgarnia and Misthalin have become increasingly uncomfortable about the possibility of threats from the Wilderness and Morytania. King Roald has taken matters into his own hands and has commissioned a network of beacons to be built across the land, from the Temple of Paterdomus at the border of Morytania, along the northern borders of Misthalin and Asgarnia and up along the western border of the Wilderness. The communication network is already in place, but King Roald could use a little help making sure everything is ready to go, in the event of emergency....

Length: Short.

Requirements:
Levels:
43 Firemaking

Quests:
Priest in Peril

Items Needed: 45 logs (of the same kind) and a Tinderbox.

Items recommended: Energy potions, Varrock teleport runes, and Beast of burden pouches or a Hatchet.

Items acquired during the quest: None.

Quest Points: 1

Reward: 20 K gp, 5.5K Firemaking XP, access to the All Fired Up mini-game.

Start Point: Varrock Palace.

To Start: Speak to King Roald.

1. King Roald in Varrock's Palace needs help testing the beacons, which are put up to warn of any attack on Misthalin. Agree to help him. He then asks you to talk to Blaze Sharpeye.

King Roald

2. Blaze is stationed south of the entrance to the Temple of Paterdomus. He asks you to light the beacon near him. To do this, use 20 logs with the beacon followed by a tinderbox. Talk to him again and will ask you to light another beacon which is near Squire Fyre; located west of the starting point for Rag and Bone Man quest.

Blaze Sharpeye

3. Head over to the beacon near Squire Fyre and light it the same way you previously did (by using 20 logs and a tinderbox with it). Once lit, head back to Blaze.

Squire Fyre

4. Blaze will inform you that the fire near him is extinguishing and needs to be relit. This time use five logs with the beacon to light it up again and talk to Blaze afterwards. He will tell you about the other beacons and to report back to King Roald.

5. Head back to King Roald to receive your reward.

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